Yesterday, 01:58 PM
May not be a bug (sorry Dev if it isn't), will put in the balance thread if so.
Kick uses the player's Base Accuracy instead of their Weapon's Accuracy.
![[Image: image.png?ex=68846a78&is=688318f8&hm=ef8...31751d88d&]](https://cdn.discordapp.com/attachments/1129170352463945829/1398178251859296377/image.png?ex=68846a78&is=688318f8&hm=ef83b7071ace88406bee5c39d184c8e00a60ee9a6ee35b85405c79e31751d88d&)
![[Image: image.png?ex=68846a78&is=688318f8&hm=773...y=lossless]](https://media.discordapp.net/attachments/1129170352463945829/1398178252329189376/image.png?ex=68846a78&is=688318f8&hm=773e67a535c0c547d7c2742222250358b5bbf59953f8920ee606f0a9ff584b4a&=&format=webp&quality=lossless)
Kick's already pretty weak but it has its uses, especially if you're struggling early. Sometimes I'll just use it to kick an enemy away so they won't double bop me on my next turn.
But with this it like this, against any enemy with any evade at all, they'll easily get a glance off and you're left sad and ashamed, then usually in the dirt dead after.
Kick uses the player's Base Accuracy instead of their Weapon's Accuracy.
![[Image: image.png?ex=68846a78&is=688318f8&hm=ef8...31751d88d&]](https://cdn.discordapp.com/attachments/1129170352463945829/1398178251859296377/image.png?ex=68846a78&is=688318f8&hm=ef83b7071ace88406bee5c39d184c8e00a60ee9a6ee35b85405c79e31751d88d&)
![[Image: image.png?ex=68846a78&is=688318f8&hm=773...y=lossless]](https://media.discordapp.net/attachments/1129170352463945829/1398178252329189376/image.png?ex=68846a78&is=688318f8&hm=773e67a535c0c547d7c2742222250358b5bbf59953f8920ee606f0a9ff584b4a&=&format=webp&quality=lossless)
Kick's already pretty weak but it has its uses, especially if you're struggling early. Sometimes I'll just use it to kick an enemy away so they won't double bop me on my next turn.
But with this it like this, against any enemy with any evade at all, they'll easily get a glance off and you're left sad and ashamed, then usually in the dirt dead after.