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[Phenex] Ressuwreck'ted
#1
Now that FTA procs... well... any time it's not on cooldown and you have any FP... this is causing some issues. Get downed when an ally is nearby and could res you anyways? Nope, still going to eat half your remaining FP. So in addition to the new penalties to being freshly revived AND likely going down again soon to compound those penalties if your FP wasn't at/near max to begin with, you're also losing a SUBSTANTIAL chunk of FP. 300 FP? Congratulations, you just wasted 150. 200 FP? Well, not only did you just waste 100 FP, but odds are, you won't even survive until your next turn anyways!

My proposal is to make it a Toggle Skill, so you can choose if you want it to be able to trigger. If your team CAN revive you, you WANT it disabled!
*loud burp*
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