Posts: 283
Threads: 100
Likes Received: 10 in 3 posts
Likes Given: 8
Joined: Nov 2014
Can the Engineer's "Explosive Art" innate work with traps, too? It'd make the innate actually useful.
(glossing over the fact that bombs are one of the most useless items)
"Nothing good ever comes of her laughter. And she's always laughing."
•
Posts: 632
Threads: 139
Likes Received: 247 in 53 posts
Likes Given: 63
Joined: Nov 2014
Well, this was one of the things I had in mind while I'm tinkering with my idea for Engineer balances so I definitely agree with this.
But I'd also like to suggest that Explosive Art also boost Flamethrower's damage.
•
Posts: 4,168
Threads: 953
Likes Received: 1,349 in 527 posts
Likes Given: 476
Joined: Feb 2015
Perhaps even the explosive damage of Overclock's explosions.
•