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[QUE] When Durability Matters
#1
Please refrain from opinions unless called upon; as of the time of this post, I am only asking for clarification from Dev.

As far as our current version goes, a weapon's Durability will only decrease if it's used in a basic attack, or one of several skills affects Durability.

However, I have noticed that the skill Weapon Discipline has a description with an interesting last sentence:
[Image: 29192864a6.jpg]

The last sentence suggests that there's more than just attacking that would decrease durability, but this is not the case when put into action.

So what's going on? Is the description outdated/incorrect? Is there a bug with skills/spells not consuming durability? Is this a planned change for the future?
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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#2
Future proofing, mainly. It also does work for skills that consume durability like Eviter.
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