12-07-2016, 06:22 AM
Disclaimer: Yes, I start off talking PVE, but I get into PVP eventually. I've thought this through pretty thoroughly, and am not suggesting anything that is unbalanced from a PVP standpoint.
PART 1: Introduction to Summoner Destiny, and the truth about the synergy of summoner classes:
PART 2: The reason Destiny isn't even remotely worth it, and you should just use both normally:
Part 3: Summoner and PVP: The final 50% of the nails in a Summoner Destiny's coffin.
Part 4: "Seems pretty shit. What do you possibly think could help besides adding new promos that DO synergize better?"
New skills for each promotion: This will add more synergy while also giving you more places to spend SP to make Destiny worthwhile.
- Give Bonder something akin to Spirit Regeneration and Evoke Mastery. For a Destiny that's all about the Youkai, being able to stack like effects such as Spirit Regeneration from both promos just makes perfect sense, as a completely dedicated Summoner. (We already see things like this in other classes, like Kensei and Ghost stacking their crit bonuses, etc.) There's another 10 SP to spend right there, but dedicated PVP bonders won't care to change their existing builds since these are more PVE-oriented sustain effects anyways.
- A GS skill that allows Youkai Bonding in larger numbers: Up to 8 total, instead of 3. +1 per rank, 5 ranks. (So Riagri can attack every direction, like Famiuga.) It's 100% useless outside of being paired with Bonder, but it allows a Summoner Destiny much more freedom than before. It also lets you field a non-gimped Carbuncle, which is nice. Keep in mind, this also locks you out of those great "Only one bonded youkai" bonuses! Still, a small price to pay for removing the massive barrier that keeps most people away from Summoner Destiny at all.
Honestly? I think this is actually all that needs to be done for now.
PART 1: Introduction to Summoner Destiny, and the truth about the synergy of summoner classes:
PART 2: The reason Destiny isn't even remotely worth it, and you should just use both normally:
Part 3: Summoner and PVP: The final 50% of the nails in a Summoner Destiny's coffin.
Part 4: "Seems pretty shit. What do you possibly think could help besides adding new promos that DO synergize better?"
New skills for each promotion: This will add more synergy while also giving you more places to spend SP to make Destiny worthwhile.
- Give Bonder something akin to Spirit Regeneration and Evoke Mastery. For a Destiny that's all about the Youkai, being able to stack like effects such as Spirit Regeneration from both promos just makes perfect sense, as a completely dedicated Summoner. (We already see things like this in other classes, like Kensei and Ghost stacking their crit bonuses, etc.) There's another 10 SP to spend right there, but dedicated PVP bonders won't care to change their existing builds since these are more PVE-oriented sustain effects anyways.
- A GS skill that allows Youkai Bonding in larger numbers: Up to 8 total, instead of 3. +1 per rank, 5 ranks. (So Riagri can attack every direction, like Famiuga.) It's 100% useless outside of being paired with Bonder, but it allows a Summoner Destiny much more freedom than before. It also lets you field a non-gimped Carbuncle, which is nice. Keep in mind, this also locks you out of those great "Only one bonded youkai" bonuses! Still, a small price to pay for removing the massive barrier that keeps most people away from Summoner Destiny at all.
Honestly? I think this is actually all that needs to be done for now.
*loud burp*