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Too big, too thick, too heavy and too rough.
#1
Due to the drawbacks it carries, Huge Blade is pretty awful compared to nearly every other weapon part, especially considering the range bonus doesn't apply to any skills, and you can be stalemated from behind at range.

It'd be nice if one of the following could happen:

  1. The range bonus is increased to 2.
  2. It's given a hefty bonus to power (8?).
  3. The Critical penalty is removed.
  4. The Hit and Critical penalties are both halved.
I feel like any of these would bring it more in line with other parts without being overbearing whatsoever.
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#2
I think giving the weapon a power bonus would make up for the crit and hit penalty both take, an extra 2 range would be icing on the cake.
[Image: zo2BdSr.pngp]
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#3
Literally any of these changes would be great, honestly.
[Image: XVa5SaQ.png]
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#4
Agreed, it doesn't make sense that a larger, heavier blade wouldn't pack more of a punch. I vote for the increased power.
Discord: Selfish Gene#0139
[Image: lClrhgZ.png]
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#5
*chomps Orange* Yarr! Moar Powder!!-- Uh... Power!
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#6
I think +4 power would be good, +5 at most.
[Image: 7y3oPuY.png]
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#7
Agreed, seeing as piercing blade already grants +2 power, I think it'd be fair to say that doubling that would be more than enough. 4 or 5.
Discord: Selfish Gene#0139
[Image: lClrhgZ.png]
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#8
I gave it +5 Power. +10 Weight is actually much more significant now than when the weapon customization parts were added, so I think it's fine in addition to all the other drawbacks.
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