09-25-2017, 05:15 AM
Can Felhook and Grandupper's animations be a bit like Sturm Shreik's?
What I mean is, when you use it on an enemy, the 'animation' makes your char move in the enemy's square, simulating physical contact, before the rest of the animation resumes.
I think it would make the skill look more like a 'weighty hook'/'ultimate uppercut', if not more similar to a 'punch'.
What I mean is, when you use it on an enemy, the 'animation' makes your char move in the enemy's square, simulating physical contact, before the rest of the animation resumes.
I think it would make the skill look more like a 'weighty hook'/'ultimate uppercut', if not more similar to a 'punch'.
what the heck!!!
im not part of the abc news
im not part of the abc news


![[Image: unknown.png]](https://media.discordapp.net/attachments/292070816781172738/424407145451356162/unknown.png)
