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Elemental Impact corrections.
#1
A lot of the current impact effects differ from what was stated in the impact text, here is what they actually do:

Code:
Crystal Rose:
Earth - Inflicts Crystalize
Wind - Knocksback 2 tiles from the center

Code:
Cyclone Spear:
Wind - Pulls enemies towards the center.

Code:
Heaven Kick:

Earth - (Galren Only) Knocks down all targets affected.
Wind - Knocks back all enemies around target.

Code:
Fire Trap -

Fire - Increases damage by 50%
Ice - Does nothing currently.
Earth - Increases damage by rank*2
Wind - Increases the range of the trap.
Lightning - Supercharges the trap, allowing it to stick to people.


Code:
Ice Trap -

Fire - Does nothing currently.
Ice - Increases damage by 50%
Earth - Increases damage by rank*2
Wind - Increases the range of the trap.
Lightning - Supercharges the trap, allowing it to stick to people.


Code:
Gust Trap -

Fire - Does nothing currently.
Ice - Does nothing currently.
Earth - Increases damage by rank*2
Wind - Increases the range of the trap, increases damage by 50%.
Lightning - Supercharges the trap, allowing it to stick to people.

Code:
Entangle Trap -

Fire - Does nothing currently.
Ice - Does nothing currently.
Earth - Increases damage by rank*2
Wind - Increases the range of the trap.
Lightning - Supercharges the trap, allowing it to stick to people.

Code:
Shinken:

Earth - Shinken also homes in on the nearest enemy.
Wind - Increases width by 2, extends range by 3, pierces through all enemies.
Lightning - Forks two ways and may lightning critical.

Code:
Retreating Swipe:

Wind - Increases step back range by 2

Code:
Thousand Stab:
Fire - Deals additional fire damage.
Ice - Deals additional ice damage, can substitute STR for SKI.
Earth - Deals additional earth damage, can substitute STR for DEF.
Wind - Deals additional wind damage, can substitute STR for CEL.
Lightning - Deals additional lightning damage, can substitute STR for LUC.

Code:
Roundtrip:

Earth - Additonally pulls enemies 5 tiles instead of 1.

Code:
Incise:
Fire - Can inflict burn.
Ice - Can inflict celcius.
Earth - Can inflict magnetize.
Wind - Can inflict poison.
Lightning - Can inflict interference.
Code:
Execute:

Wind - Pushes back field objects from target.

Code:
Crescent Rook:

Wind - Pushes back target and extends range.
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#2
Thanks, these have all been corrected.
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