Posts: 985
Threads: 153
Likes Received: 25 in 4 posts
Likes Given: 1
Joined: Nov 2014
Despite the new changes in EXP that monsters give, Dungeon Bosses (Gigas Rex, at least) still use the old EXP formula.
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
•
Posts: 181
Threads: 61
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
I have a theory this may be the level was not adjust for mobs >60
•
Posts: 7,157
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
Any more information you can give? EXP numbers, for example?
•
Posts: 181
Threads: 61
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
I gained 90k xp with ~4 -6 enemies @ lvl63 enemy with brain food and 20% increase from items.
Against two Rex Core bosses, I gained 25k total.
•
Posts: 2,098
Threads: 533
Likes Received: 164 in 91 posts
Likes Given: 41
Joined: Nov 2014
It seems to be working properly
•
Posts: 7,157
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
Yep, that sounds about right. Marking as solved for now.
•