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[2.49] Volcanic wont Trigger
#1
For some reason, my volcanic wont trigger on my burngada. The fireballs don't happen with I crit, no matter what.

System: Debug: Total Power for Burngada / Burngada was 100.


System: Debug: Before Use Skill called. Electrojam, OOC Chopper, Attack, 1


System: Debug: Attack type: /obj/skill/fe_attack. attack_nums:


System: Debug: Total Power for Burngada / Burngada was 100.


OOC Chopper attacks Electrojam with Burngada!


Critical Hit! Electrojam takes 133 Slash physical damage.


System: * Initial Damage: 116.15 Slash Physical, flags: , sk: null, wep: Burngada / /obj/items/equip/weapon/axes/burngada * play_atk_anim was 1. * 46 Evade VS 192 Hit. *2 Roll(s) Remaining. This one was a hit. *1 Roll(s) Remaining. This one was a hit. * Critical check: 79 Critical VS 23 Critical Evade. (116.15) * Critical hit multi was 141. (163.771) * armor was allowed. armor_reduc was 5. (158.771) * spec_flat_reduc was 0. (158.771) * amp_multi was 1. (158.771) * reduc_multi was 83.8. (133.051); MAG DEF, 16.2 PHYS DEF, 100 REDUC * elem_reduc was 0. (133.051) * Damage caps applied. (133.051) * Damage shields applied. (133.051) * Final damage was: 133.


OOC Chopper recovered 2 FP.


Resist! Electrojam takes 12 Fire magical damage.


System: * Initial Damage: 27 Fire Magic, flags: no_armor, bonus, magic, sk: null, wep: Burngada / /obj/items/equip/weapon/axes/burngada * play_atk_anim was . * Critical check: Defender was critical immune or crit_multi was 0. (27) * spec_flat_reduc was 0. (27) * amp_multi was 1. (27) * reduc_multi was 89.2. (24.084); 10.8 MAG DEF, PHYS DEF, 100 REDUC * elem_reduc was 50. (12.042) * Damage caps applied. (12.042) * Damage shields applied. (12.042) * Final damage was: 12.


System: * basic_attack(atk:OOC Chopper,def:Electrojam,W:Burngada,dmg_mod:1,hit_mod:0,crit_mod:0,crit_dmg_mod:0,spec_flags:,auto_hit:0,dmg_scale:0,counter:0,magic_atk:0,ignore_onhit:0,dtype_rep:,retal_ok:1,auto_crit:0,fatal:1,ignore_closes:0,dmg_scale_post:,attack_num:1) * atk_multi was 115. atk_bonus was 0. dmg_scale was 0. * crit_multi was 141. crit_dmg_flat was 0. attack_num was 1.


I want to make clear that it's never gone off so far-- no matter how many times I've done it, how many fights. It's not the once per round limit.

Edit: Also the electrojams dont do damage back, just like the bug with lava slimes.

Edit 2: I relogged, and re-equipped weapon. Now it fireballs work. ???
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#2
Mark as fixed if you can. A good practice is to always manually update your equipment by re-equipping, yes yes.
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
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#3
While it's nice a workaround exists, obviously this isn't really intended. If you can give me a more concrete way to reproduce it, I'll look into it.
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#4
That's made by enchanting/modifying/upgrading something while it is equipped on your inventory.

Just tested right now, and it might be tied to Autumn's post.
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
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#5
Yes, Autumn appears to have the exact same bug! Effectively, get an easy to check enchant like volcanic, slap it on a weapon you currently have equipped -- and it wont work. I relogged and re-equipped it to fix it. Idk which fixed it, I admit, and dont have more volcano seeds handy to test- but maybe try those one at a time, and it should also show how to make it work again too!
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#6
This has been corrected.
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