Mostly a jest from me, heehoo, but what if this is a good idea?
Go wild.
Quote:Interference Shell
High Charge changes:
- If the target is a summoner, all Summon Youkai skills are put on a 4 round cooldown.
- Inflicts Interference for 2 + X rounds.
Quote:Vamp Shell
High Charge changes:
- Additionally steals HP/FP recovery buffs from the target. (Such as Refreshing Flow, Black Elixir, Absorb Power, etc.)
Quote:Blaze Shell
High Charge changes:
- Create Cinders LV 25 + X.
Quote:Overheat Bullet
While Overcharge is on cooldown:
- SWA +2/4/6/8/10
- Crit DMG +3/6/9/12/15%
- Deals bonus unresistable Fire damage to the enemy equal to Magic Gunner's Class LV, which cannot be absorbed.
Quote:Covering Fire
Penalty to Hit, Critical and Damage equal to X.
Go wild.