01-30-2023, 07:35 AM
If you change a mob's pixel_x and pixel_y values in the monster editor, then load it while you're in a fight, your battle ring (the colored one denoting if your HP is green/yellow/red, etc.) will be off-centered, presumably because its visual position is being changed alongside the icon. This was not an issue before, but it's very inconvenient now since if you need to make last minute adjustments to your mob's icon (such as changing it for an alternate phase) then your position in battle can become very confusing to the players.