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[2.84] Wild Ride Targetting
#1
So long as a monster / player hasn't disappeared from a fight, Wild Ride still considers them a valid target.  Even those that have no more HP to lose!
This makes using Wild Ride during larger scale fights (or simply making the most out of a the 'AoE' that Wild Ride provides) a lot harder to capitalize on!  

Especially if, say, the first attack in a Wild Ride chain kills an enemy.  The KOd enemy will STILL be considered a valid target, but because they're already down, make no actual attack come out if the RNG wishes to strike them at all.  This can still apply to KOd players as well (and is arguably an even worse case since they do not disappear on KO!)
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#2
This has been corrected in 2.84c.
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