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Seiryuu kinda got overnerfed during the Korvara patch, and while many (including myself) were happy to see him go, it is undeniable that he just doesn't function as a youkai anymore, he's been delegated to an install only kind of value and it is a damn shame to see him in such a state.
He got triple tapped, his range no longer being global, his hunter's wind gained a 2 round CD and the duration of punishing winds went down from 5 rounds to 3 rounds. I think removing the cooldown from Hunter's Wind is a good start, as when he's used Hunter's Wind he can't do anything else due to his low SKI and low SWA.
He's useless, I think bringing back the global damage on punishing winds or removing the cooldown on Hunter's Wind would be a good way to bring him back, I think the general power level of youkai has raised to where he can have one of these back.
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I agree with the sentiment of giving seiryuu part of its glory back.
My only side grade alternative would to give his kit somewhat of a ramping threat, having punishing winds increase the hunted level when damaging a target with a hunted status from the summoner or Seiryuu.
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Keep the cooldown. Up his hit rate,make the hunted last 4 rounds and make it stack as he keeps using it on you.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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(09-18-2025, 05:32 PM)Autumn Wrote: Seiryuu kinda got overnerfed during the Korvara patch, and while many (including myself) were happy to see him go, it is undeniable that he just doesn't function as a youkai anymore, he's been delegated to an install only kind of value and it is a damn shame to see him in such a state.
He got triple tapped, his range no longer being global, his hunter's wind gained a 2 round CD and the duration of punishing winds went down from 5 rounds to 3 rounds. I think removing the cooldown from Hunter's Wind is a good start, as when he's used Hunter's Wind he can't do anything else due to his low SKI and low SWA.
He's useless, I think bringing back the global damage on punishing winds or removing the cooldown on Hunter's Wind would be a good way to bring him back, I think the general power level of youkai has raised to where he can have one of these back.
I'm personally all for removing the cooldown, Hunter's Wind had its LV nerfed. Having Seiryuu be an extremely solid source of pull when summoned has always been its coolest aspect in my opinion.
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I think the funny dragon learned a little bit of its lesson by now, I'm all for removing the CD on Hunter Wind and any minor added tweaks to its stats.
Globals are evil though and that can stay down.
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09-27-2025, 09:12 PM
(This post was last modified: 09-27-2025, 09:14 PM by Snake.)
If Suzaku can ignore evade and give +60 Hit, then Seiryuu being tweaked to be the Ascended variant of a tank buster Youkai would be fine, honestly.
Its biggest problem was being summoned and put on the corner of the map, while evade users got pelted over 5 rounds for 60 damage they couldn't do anything about. (I.E, chase the Seiryuu, you're giving the enemy free momentum to use against you, tank the Seiryuu and you're eating a total of 300 damage by doing nothing).
Mindful be you, that this was also back in the days when we had stuff like un-nerfed Mirrored. And those things lasted 5 rounds, not 3 rounds across the board.
The globally hitting passive can come back, as long as it does not ignore evasion.
what the heck!!!
im not part of the abc news