12-11-2015, 12:05 PM
Currently, Magic Gunners who use multi-round weapons suffer from a very severe issue. They either fight against enemies who possess one of their many hard counters, or they don't. That alone dictates who wins a fight. It is essentially impossible for multihit guns to compete against Know No Pain, Fang Faced Shield, Bellplate, Cobra/Watchful Eye + Blade Barrier, or Enchant Shield. Having one of these listed skills or items makes you all but immune to the gunner, because they kill themselves faster than they kill you.
On the flip side, if you do NOT possess any of these items, and you don't have the dodge to avoid the bullets, you have essentially lost the fight already. Multihit guns can pump out anywhere from 150-650 damage in 7 momentum with no setup, which is almost unheard of in any other circumstance. There needs to be a decent middle ground here, because there is next to no tweaks that a gunner can make to NOT instantly die to those counters, and stacking defense obviously does nothing against guns.
On the flip side, if you do NOT possess any of these items, and you don't have the dodge to avoid the bullets, you have essentially lost the fight already. Multihit guns can pump out anywhere from 150-650 damage in 7 momentum with no setup, which is almost unheard of in any other circumstance. There needs to be a decent middle ground here, because there is next to no tweaks that a gunner can make to NOT instantly die to those counters, and stacking defense obviously does nothing against guns.