01-01-2016, 08:10 AM
Ice Point Greaves and overcharged Celsius shell seem to function as independent entities for momentum loss/gain. What I mean by this is, if you overcharge and shoot a celsius shell at someone with full seven momentum and trigger ice resist, you will lose 2 extra momentum instead of one (One from the shell damage, one from the overcharge damage. I assume this is the same for all damage shell effects with damage overcharge effects). There are no other instances of losing two momentum on an attack, even with double-resisted hexes that do two types of damage.
Similarly, if you strike someone who resists blunt (almost exclusively drowned woman installers, but there are others who stack the resist items) and ice at the same time with ice point greaves, you lose 2 momentum. I believe small damage shell effects should not influence momentum at all, and ice point greaves should not reduce momentum if the kick triggering the ice damage is also resisted.
Similarly, if you strike someone who resists blunt (almost exclusively drowned woman installers, but there are others who stack the resist items) and ice at the same time with ice point greaves, you lose 2 momentum. I believe small damage shell effects should not influence momentum at all, and ice point greaves should not reduce momentum if the kick triggering the ice damage is also resisted.