03-26-2017, 03:44 AM
The issue:
- Geist Schritt (Drei)'s dash counts as a 'pull' for the enemy's Astral Belt's damage condition.
How to reproduce this issue:
- Use Geist Schritt (Drei) on an enemy with Astral Belt. You'll take damage when you dash towards them.
The description of both skills to prove this is an issue:
How/When does this become a nuisance in game:
- When you try to use this GS with something like Cobra and end up stepping away from the enemy instead of standing infront as the skill is supposed to work, since Cobra will avoid the damage ASAP and displace you away.
-If you are weak to Earth damage, this will give free momentum to the enemy without meeting the Astral Belt's condition to damage (in this case, being pulled).
Add-on:
- I've also noticed that you need the enemy 'Magnetized' AND 'Pulled' for this effect to happen. Astral Belt activates on-pull only, without the enemy being magnetized beforehand. Nani?
- Geist Schritt (Drei)'s dash counts as a 'pull' for the enemy's Astral Belt's damage condition.
How to reproduce this issue:
- Use Geist Schritt (Drei) on an enemy with Astral Belt. You'll take damage when you dash towards them.
The description of both skills to prove this is an issue:
How/When does this become a nuisance in game:
- When you try to use this GS with something like Cobra and end up stepping away from the enemy instead of standing infront as the skill is supposed to work, since Cobra will avoid the damage ASAP and displace you away.
-If you are weak to Earth damage, this will give free momentum to the enemy without meeting the Astral Belt's condition to damage (in this case, being pulled).
Add-on:
- I've also noticed that you need the enemy 'Magnetized' AND 'Pulled' for this effect to happen. Astral Belt activates on-pull only, without the enemy being magnetized beforehand. Nani?