01-01-2018, 01:12 PM
DISCLAIMER: To the GM's that have read or remember I have made two previous threads regarding GM tools in houses. This thread will be more focused and concise, please delete the older threads if you believe them to be clogging up the forums.
First of all, I would like to rally the support that such a feature would get even if it is a donation item. I believe that this topic merits its own thread due to how much it could change how we play Sigrogana Legend 2.
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Why give players event tools in houses?
Simply put, it is all for the sake of purely roleplaying. This includes tools such as global narration, private narration, the spawning of monsters and the initiation of battles as a start.
Currently we have an over reliance on bothering already busy GM's with our event ideas which must also match their current time schedule as well as adhering to their personal liking if they would like to do said event. With the addition of event tools in houses, no longer will that be the case as players can now create their own stories and event chains using the lore of SL2.
Again, I want to drive in the point that this is for roleplaying using the excellent game mechanics that Dev has already provided us. As much as we all love PvP, we believe PvE should be given some love as well outside of dungeons.
How to avoid potential problems.
In order to avoid abuse of this system, I believe there has to be two clear deciding factors in the limitation of the event tools. One being that all fights are non-lethal or at least will not have a penalty on items/murai and will also not receive any XP or other item rewards from them. This should also be limited to houses only.
I'm not sure how this will effect the server itself, but I believe that in order to make sure house events are not being abused, they could possibly be an expensive donation item that can be bought with asagos. Perhaps with varying degree of levels and tiers that players can opt to spend to make their event truly special.
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Although its not necessary for a post, please give this idea your support so that more roleplaying and amazing stories can unfold in this game!
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First of all, I would like to rally the support that such a feature would get even if it is a donation item. I believe that this topic merits its own thread due to how much it could change how we play Sigrogana Legend 2.
------------------------------------------------------
Why give players event tools in houses?
Simply put, it is all for the sake of purely roleplaying. This includes tools such as global narration, private narration, the spawning of monsters and the initiation of battles as a start.
Currently we have an over reliance on bothering already busy GM's with our event ideas which must also match their current time schedule as well as adhering to their personal liking if they would like to do said event. With the addition of event tools in houses, no longer will that be the case as players can now create their own stories and event chains using the lore of SL2.
Again, I want to drive in the point that this is for roleplaying using the excellent game mechanics that Dev has already provided us. As much as we all love PvP, we believe PvE should be given some love as well outside of dungeons.
How to avoid potential problems.
In order to avoid abuse of this system, I believe there has to be two clear deciding factors in the limitation of the event tools. One being that all fights are non-lethal or at least will not have a penalty on items/murai and will also not receive any XP or other item rewards from them. This should also be limited to houses only.
I'm not sure how this will effect the server itself, but I believe that in order to make sure house events are not being abused, they could possibly be an expensive donation item that can be bought with asagos. Perhaps with varying degree of levels and tiers that players can opt to spend to make their event truly special.
------------------------------------------------------
Although its not necessary for a post, please give this idea your support so that more roleplaying and amazing stories can unfold in this game!
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