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Juggling! [More Common Traits & Lich]
#1
Weapon Juggler
(Requires 20 base SKI and 20 base GUI)
At some point in life you felt like wielding only one weapon is much more efficient than two. This trait will make it so that sub-weapons cannot be equipped, but it will reduce Momentum cost for swapping weapons from the Item Belt by 2.

Duality (Gun-Kata)
(Requires Weapon Juggler)
Juggler Trait. What goes nice with a gun? A sword. And what goes nice with a sword? Pizza! This trait makes it so that you can item belt swap between a sword and a gun for no Momentum cost, but you can only equip 'Sword' or 'Gun' types of weapon in your main hand/item belt. (Only one Juggler trait can be equipped.)

Duality (Tactical)
(Requires Weapon Juggler)
Juggler Trait. Knife...? Gun...? Knifegun! This stance gives obvious tactical advantage when wielding both. This trait reduces the item belt swap between a Dagger and a Gun to 0M, but you can only equip 'Dagger' and 'Gun' types of weapon in your main hand/item belt. (Only one Juggler trait can be equipped.)

Duality (Blossom)
(Requires Weapon Juggler)
Juggler Trait. Versatility has its own name in Gold, and it comes in the shape of wielding a Bow and a Blade. This trait reduces the item belt swap between a Sword and a Bow to 0M, but you can only equip 'Sword' and 'Bow' types of weapon in your main hand/item belt. (Only one Juggler trait can be equipped.)

Arcane Tattoo (Void)
(Requires race with skin)
You have inscribed an advanced, forbidden Void magic in your skin that connects your Focus to the Void itself. Upon using Magic of any type, you will take 5% of your maximum HP as unresistable Null damage, and randomly spawn a Voidgate in an unoccupied tile. This tattoo buff lasts for 8 rounds, and disappears if you take Light damage.

Arcane Tattoo (Flames)
(Requires race with skin)
You have inscribed an advanced Nerhaven magic in your skin that connects your Focus to the Salamander System. Upon using Magic of any type, you will take 25 unresistable/non-absorbable Fire damage, and randomly spawn a LV200 Cinder in an unoccupied tile. This tattoo buff lasts for 8 rounds, and disappears if you take Water damage.

Arcane Tattoo (Frozen)
(Requires race with skin)
You have inscribed an advanced Aquarian magic in your skin that connects your Focus to the landscapes of Lordwain. Upon using Magic of any type, you will take 25 unresistable/non-absorbable Ice damage, and randomly spawn an Ice tile in an unoccupied tile. If it spawns on a tile that has an enemy on it, the enemy is Frozen LV200. This tattoo buff lasts for 8 rounds, and disappears if you take Wind damage.

Magical Ultimatum
(Requires Lich, Requires Essence Blast)
This trait changes Essence Blast. Instead of shooting a projectile, the skill will consume 15% of your current Focus Points and grant a buff named 'Ultimatum' for 3 rounds, with LV equal to the amount of Focus consumed. (The LV can be empowered by multiple uses.) Once the buff's duration expires or before you are defeated, you will detonate all the accumulated energy along, dealing Akashic magic damage in a 5 range circle to enemies and then yourself.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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