Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
I think the glow on enchant effects is super bright, could the intensity on it die down just a little?
Also another suggestion, can it apply to badges as well? I think that'd be cool.
•
Posts: 22
Threads: 5
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Jan 2017
I second the badges having the effect applied.
•
Posts: 7,160
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
I don't think badge users are cool enough to warrant it, but I'll look into making the visual effect a little less blaring. Part of it was that some things were getting the aura that shouldn't have (status effects, turn arrows, and so on).
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
Neus post_id=34869 time=1547509836 user_id=2 Wrote:I don't think badge users are cool enough to warrant it, but I'll look into making the visual effect a little less blaring. Part of it was that some things were getting the aura that shouldn't have (status effects, turn arrows, and so on).
Memes aside, thank you for responding so quickly, I'm perfectly fine with these changes regardless.
•
Posts: 594
Threads: 119
Likes Received: 81 in 56 posts
Likes Given: 108
Joined: Jun 2016
And impure element! Which gives the most amazing effect combination. Perhaps this is the easter egg for the new skunk race?!
•