10-31-2019, 12:35 AM
While testing things with the Prinny, I thought of making these suggestions that would make it more feasible to test other things you normally cannot do (or find it very difficult) with the normal Prinny. I.E:
1. A Prinny fight option in the Statue of Memories with player-debug where the Prinny is treated as Possessed. This makes it easier to test Holy, Black Spirits, etc.
2. A Prinny fight option where it has 1000 HP (or increasing the normal ones' HP to that). This makes it easier to test stuff that needs you to whack them more than once.
3. An option that makes the Prinny unable to be critically struck, like the Lich racial. This makes it easier to compare normal and critical damage. It could probably be a skill you're given when you fight the Prinny specifically, a toggle maybe?
4. I'm not sure if this one would be easy to implement at all, but an option that lets you set the number of Prinnies you're fighting at once (with a cap) would be appreciated too!
1. A Prinny fight option in the Statue of Memories with player-debug where the Prinny is treated as Possessed. This makes it easier to test Holy, Black Spirits, etc.
2. A Prinny fight option where it has 1000 HP (or increasing the normal ones' HP to that). This makes it easier to test stuff that needs you to whack them more than once.
3. An option that makes the Prinny unable to be critically struck, like the Lich racial. This makes it easier to compare normal and critical damage. It could probably be a skill you're given when you fight the Prinny specifically, a toggle maybe?
4. I'm not sure if this one would be easy to implement at all, but an option that lets you set the number of Prinnies you're fighting at once (with a cap) would be appreciated too!