08-31-2022, 01:08 AM
Bows are not in a great spot since being moved over to Strength scaling, and were put in a worse spot when Farshot penalty was increased, I would like to remedy this issue with a system change for all bows (Excluding crossbows), this would target specifically natural bows and not anything mutated such as Tamaki Shuriken, so rest assured that the mythical 30 range bow will still having farshot issues.
Here is the change I recommend personally:
Thanks for reading, please consider this thread.
Here is the change I recommend personally:
Quote:About Bows:
Bows can fire from a safe distance but have troubles hitting up close, if you are targeting an enemy in 1 range (Melee range) your hit is halved. (Added) Bows require good aim and a good arm to fire effectively, bows (excluding Crossbows) lose less hit from the Farshot Penalty according to the User's STR stat instead of their GUI Stat. (-1 To the farshot penalty every 4 STR.) (60 scaled STR is still required to remove Farshot penalty completely)
Thanks for reading, please consider this thread.