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There's the Door
#1
Can we make doors able to be seen past? This would make them useful for outside-of-house-uses, such as if you have a door on a higher layer than an extra level, and the extra level is below the door tile with +32 to vertical pixel adjustment, so that when you walk next to the south tile of the door, you can walk "into" a house on a house map.

The reason why I want doors to be able to be seen through for this, is so that doors don't block vision (like how they don't in Cellsvich outside-of-buildings, Law's End outside-of-buildings, etc).
[Image: 7y3oPuY.png]
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#2
I vote yes to see-through doors.
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