03-26-2015, 12:11 AM
Can we make doors able to be seen past? This would make them useful for outside-of-house-uses, such as if you have a door on a higher layer than an extra level, and the extra level is below the door tile with +32 to vertical pixel adjustment, so that when you walk next to the south tile of the door, you can walk "into" a house on a house map.
The reason why I want doors to be able to be seen through for this, is so that doors don't block vision (like how they don't in Cellsvich outside-of-buildings, Law's End outside-of-buildings, etc).
The reason why I want doors to be able to be seen through for this, is so that doors don't block vision (like how they don't in Cellsvich outside-of-buildings, Law's End outside-of-buildings, etc).