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Eventmin Minibosses
#1
I know that this is sometimes a fun feature, but it genuinely can mess with balance whenever eventmins carefully construct an NPC encounter...

And then one enemy just gets a modifier that can turn them from A threat to A Nightmare. Towering being a key one.. Or something that is weak to earth (and potentially ONLY weak to earth..) being counted as Floating and impervious to earth damage.

It's really just a minor gripe, but it can make certain encounters way harder for no real discernable reason besides RNG.
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#2
I agree. These fights shouldn't have minibosses at all, mainly because we can already give specific mobs these buffs anyway if the mob revolves the idea of said tag.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#3
I personally don't mind it too much when it comes to balance, but I would certainly prefer if it was a toggleable option. I don't wanna see a human enemy be randomly 20 feet tall
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