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[2.92b] Camera shift for summons
#1
When one of your summons gets to play their turn, the camera makes a jarring shift to center upon them. 

[Image: xRaIpxp.png]
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#2
I believe this was added a long time ago for some notorious G6 battlemaps that blocked vision such as the Donut.
[Image: zo2BdSr.pngp]
[-] The following 2 users Like Autumn's post:
  • Poruku, Sawrock
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#3
This also happens for EM mobs.
[-] The following 1 user Likes caliaca's post:
  • Poruku
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#4
Whether intentional or not, it would be really nice for it to not happen
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#5
(Yesterday, 06:39 PM)Poruku Wrote: Whether intentional or not, it would be really nice for it to not happen

I don't think you understand why it was implemented in the first place then, currently it prevents a pretty annoying issue from occurring on a G6 battle map, to remove the feature would re-introduce the issue, this also matters on large battle maps that require scrolling such as the big team battle maps. The battle map would have to be fixed first on G6 otherwise that annoyance is re-introduced to it.

Personally I find very little issue in the way the camera moves, it's jank sure but it does prevent issues in much larger battle maps on Korvara too.
[Image: zo2BdSr.pngp]
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