Poll: OFFENSE OR DEFENSE
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OFFENSE
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DEFENSE
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1 50.00%
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Shaitan - Painful Grip Boogaloo
#1
How do you do fellow corrupted players

This has probably been discussed ever since corrupted got their cool traits and despite this trait being nerfed from its first inception eons ago, it's still being touted as near universally disliked due to how boring thematically it is versus the more unique racial abilities available right now.

I'm thinking that painful grip should outright be removed from Shaitans so that Dev won't have to balance/tweak every single new item/ability just for shaitan that revolves around the grapple status but still replaced by something powerful enough to make the 10 Skill shaitans from quitting the race. 

I believe it could be replaced with two traits that a shaitan could pick between, weighing offense vs defense utilizing their carapace.


"Your carapace is like a living weapon, you choose to utilize your carapace in violent and aggressive maneuvers." 
(Your physical damage has a 45% chance to ignore armor and pierce, slash, blunt resists. Your chance is lowered by 10% per 10 Scaled SAN)

"Your carapace covers you like a natural suit of armor, or a makeshift shield. You choose to utilize your carapace in defensive and stalwart maneuvers."
(Def/2 + res/2) - 10% chance to parry incoming damage you can see with 35% Damage Reduction and gives you the Guard ability. (This parry will not work with other parry skills)


Honestly these sound pretty powerful even if you picked one in my opinion but I don't think it's as game-robbing in an unsatisfying way against PvE or PvP when compared to how painful grip can be used to its extreme conclusion right now.

My main motivator is to have shaitans who want to play to the strengths of their race not be forced into being a hugging monster IC and flavor wise, which frankly deserves its own class that centers around grappling instead of a single race.

There's no other racial skill ability that invokes as much `shame` then spamming painful grip even though its highly effective and can mulch certain builds into paste without much counterplay. But those are my ideas and some shamelessly stolen from other players I've discussed it with.

Feel free to add your own ideas of what could be added in place of the powerhouse of painful grippenings.
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[-] The following 2 users Like K Peculier's post:
  • Collector, Fern
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#2
This still seems too impactful


Now instead of Shaitan being an objectively better race in most physically oriented builds because it has a 3M costless skill that kills any dodgie or DR you couldn't get through otherwise with zero drawback , atop of its other extremely handy racials and minmaxed statline, it'd instead be the objectively better race for most physically oriented builds because of the ability to ignore elemental resistance, one of the biggest stops to crit builds second to critical evade, on a coin flip, atop of the racials and statline.
066: Birth of the Robot Emperor
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#3
That offensive ability is way, way too powerful. To be honest, I personally don't mind the painful grip too much. Maybe it should just be given a 2 round cooldown to prevent spam, but that's all it really needs.

The defensive ability is also overpowered. Just giving guard would already be super strong and you're putting a free parry on top. It's just too good.

That being said, some kind of defensive counterpart to painful grip would be fun. Maybe you get guard for free and like a bit of armor.
[-] The following 1 user Likes Poruku's post:
  • K Peculier
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#4
Painful Grip should just be reduced to Scaled STR damage, and further reduce the chance a Grapple will be successful.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#5
It really doesn't need such a massive nerf, especially not both of those at the same time
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#6
Name another skill that costs 3M, occasionally ignores evade + protection, inflicts immobilize until next round and deals 15 + 200% Scaled STR as damage.

The damage from this thing is nuts. Why can't Chimera's own be as damaging? They got claws and pincers on top of it.

Where's the balance?
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#7
Just cause something is too strong doesn't mean it needs a massive nerf. It only needs a moderate nerf. Don't forget that it only has 85% chance to work at all, reduced to 70% against evade builds.

I think a small nerf to shaitan painful grip would be enough. I would rather see other races being buffed than strong races getting gutted
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