01-21-2025, 10:07 AM
Currently on live, using your arbalest cannon skills disables some, but not all, passive effects gained from your offhand weapon.
Example: The hit bonus from a staff of eyes is lost when the weapon is no longer "equipped", and my understanding is that this is as intended.
The following bonuses, that rely on a specific offhand being equipped, persist despite the armament being "unequipped" by a cannon skill:
1) The attribute bonus from vent petale is not removed on the use of a cannon skill, the FP cost reduction is removed.
Tested by looking at the crit & hit values for attacks performed under the same conditions in debug mode
2) The attribute bonus from weapons is not removed on the use of a cannon skill
Tested with a mutated Nullifying Dirk for +5 Res, stats on double clicking character does not update, DR value on taking damage does not change: "reduc_multi was 76.048. (59.4695); 21.6 MAG DEF, ..." both before and after use of cannon skills.
The consequence is that this gives additional power to Howling Handshot on duelist / Arbalest setups, but also narrows the choice of offhand armaments.
Example: The hit bonus from a staff of eyes is lost when the weapon is no longer "equipped", and my understanding is that this is as intended.
The following bonuses, that rely on a specific offhand being equipped, persist despite the armament being "unequipped" by a cannon skill:
1) The attribute bonus from vent petale is not removed on the use of a cannon skill, the FP cost reduction is removed.
Tested by looking at the crit & hit values for attacks performed under the same conditions in debug mode
2) The attribute bonus from weapons is not removed on the use of a cannon skill
Tested with a mutated Nullifying Dirk for +5 Res, stats on double clicking character does not update, DR value on taking damage does not change: "reduc_multi was 76.048. (59.4695); 21.6 MAG DEF, ..." both before and after use of cannon skills.
The consequence is that this gives additional power to Howling Handshot on duelist / Arbalest setups, but also narrows the choice of offhand armaments.