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Salamandra Flame (Poison)
#1
I think the trait could just revamp the skill rather than give it a bonus. The whole GUI thing isn't cutting it at all, the poison level is too low and no response was really given to the other thread asking for a buff, so let me readdress it in a way that hopefully won't be that huge a hassle to change.

Quote:Salamandra Flame (Poison Trait)
Conjure poison-wreathed flames from will at an enemy within 3 Range, dealing Poison magic damage equal to 100% of Scaled Weapon ATK + 100% of Acid ATK. Afterwards, gain 1 stack of Nairyf Energy (max. 3), which increases the Range of this skill by LV and allows it to ignore certain types of protection.

LV 1 - Salamandra Flame ignores damage immunity.
LV 2 - Salamandra Flame ignores damage reflection.
LV 3 - Salamandra Flame ignores damage absorption.

Basically, it just changes damage from Fire to Poison, and scaling from Fire ATK to Acid ATK.

That's pretty much it.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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