08-06-2015, 04:50 AM
Firstly, Eternal's Flame Effect is expected to affect all Players within your party, right? Well, I was in a Party consisting of a Grimalkin, a Redtail, and a Doriad. When I used a Flame, they all got the effect from Eternal Flame with the exception of the Doriad. I'm not sure why that is, but he was also a Void Assassin (not sure of his Sub-Class) if that maybe helps explain it or locate the issue.
Secondly, the Eternal Flame's Effect seems to "update" in a weird manner between Players. If I used Typhur as my last Eternal Flame in a previous battle, and then proceed into a new battle and used Salamander, it updates for all Players in the party. If I use Salamander in the very next turn, and then use a different flame, say Phoenix, it does not update at all. Also, on one occasion, I used Typhur and Salamander in one turn, and in the following turn, I used Phoenix. In this case, it updated for all Players except myself. It should also be noted, that I'm the 4th Player in the Party, and that at this point, the 3rd Player in the Party, had quite a few effects going on him, to the point where I couldn't even see the Eternal Flame Effect icon on his "Profile HUD"; so I'm not sure if that might've played a role in this (I guess it depends on how it's coded).
Secondly, the Eternal Flame's Effect seems to "update" in a weird manner between Players. If I used Typhur as my last Eternal Flame in a previous battle, and then proceed into a new battle and used Salamander, it updates for all Players in the party. If I use Salamander in the very next turn, and then use a different flame, say Phoenix, it does not update at all. Also, on one occasion, I used Typhur and Salamander in one turn, and in the following turn, I used Phoenix. In this case, it updated for all Players except myself. It should also be noted, that I'm the 4th Player in the Party, and that at this point, the 3rd Player in the Party, had quite a few effects going on him, to the point where I couldn't even see the Eternal Flame Effect icon on his "Profile HUD"; so I'm not sure if that might've played a role in this (I guess it depends on how it's coded).