05-05-2016, 10:06 PM
[align=center][color=#400080]Howdy people,
I just figured this was a matter that ought to be addressed. I've been informed that it was mentioned beforehand in another section, and was told to make a remark about Stalemate here instead!
Regardless, whilst sparring with a hell tank whom I shall keep anonymous, I and a few other people witnessed something that made us all go "wot". It has to do with Stalemate and attacking from behind.
Everyone knows that attacking a BK from in front or on either side is a gamble, so as you'd expect, the smart way to deal with this bothersome obstacle is to strike them from behind. Needless to say that attacking from /directly/ behind seemed to give favorable results. Now... At one point I used sidecut, flew a fair bit behind him (3 tiles I believe) and followed up with Couloir to reach... Only to have this move interrupted by Stalemate.
Much like Cobra, I'm personally under the presumption that it should only cancel attacks from the 270-degree radius that it already nullifies, not give them an essential 359-degree range of cancelling the attack.
I simply felt as though this matter should be addressed and look forward to what people have to say in regards to it! Thank you very much for your time.
[b]TL;DR :
Stalemate blocks attacks if you're anywhere except for one tile behind them, even if you're 2 tiles it can be blocked. Please balance this out. Thank you~
I just figured this was a matter that ought to be addressed. I've been informed that it was mentioned beforehand in another section, and was told to make a remark about Stalemate here instead!
Regardless, whilst sparring with a hell tank whom I shall keep anonymous, I and a few other people witnessed something that made us all go "wot". It has to do with Stalemate and attacking from behind.
Everyone knows that attacking a BK from in front or on either side is a gamble, so as you'd expect, the smart way to deal with this bothersome obstacle is to strike them from behind. Needless to say that attacking from /directly/ behind seemed to give favorable results. Now... At one point I used sidecut, flew a fair bit behind him (3 tiles I believe) and followed up with Couloir to reach... Only to have this move interrupted by Stalemate.
Much like Cobra, I'm personally under the presumption that it should only cancel attacks from the 270-degree radius that it already nullifies, not give them an essential 359-degree range of cancelling the attack.
I simply felt as though this matter should be addressed and look forward to what people have to say in regards to it! Thank you very much for your time.
[b]TL;DR :
Stalemate blocks attacks if you're anywhere except for one tile behind them, even if you're 2 tiles it can be blocked. Please balance this out. Thank you~