04-08-2017, 01:19 PM
Most people love the concept of Destiny, for good reasons. It´s a fun concept that certainly still has room for improvements but while Destiny is great, sometimes character concepts just dont´work out as great as you would like them to, since a second class outside of your destiny is needed to make it go more smoothly.
So I was thinking if we maybe can get a "Duo-destiny" which is basically just half Destiny for two classes.
aka +8 levels +3 Skillpool size, locked down those two classes of your choosing.
But if we ever going to have Destiny only skills, Duo-Destiny would not have acess to those. That would probably be the tradeoff for having acess to another base class.
Might be asked to much, but I feel like certain classes really need a lot of Skillpoints to be used in a cool way. For example Kensei, has 99 skillpoints you would need to actually max it out, So you wouldn´t be able to no matter what(which is fine), but if you play Kensei normally you try and get the passives since they are just so good, so you end up with maybe just 2 offensive/active skills at best, and you have to leave out many of the cool things that aren´t OP but just fun or very situational. (Looking at you Toiken, my favorite skill with your awkward rangeQ.Q) or Sheath sword/hiddencut. A huge part of why you can´t really get them is because you need to max it out to be useful in most cases, so instead of getting the cool/situational stuff you rather pick the stuff thats reliable overall but less cool.
I feel this would be great and a candy for people that stick to their guns instead of Multiclassing whenever it fits to them.
Or alternatively, could we get a Legend Extension for each class that raises the max level of the Class itself?(Base+promotion classes I mean) Not really a to big fan of this idea cause no one likes to grind, but eh...Some ways to increase the skill points would most people probably appriciate. I think atleast.
So I was thinking if we maybe can get a "Duo-destiny" which is basically just half Destiny for two classes.
aka +8 levels +3 Skillpool size, locked down those two classes of your choosing.
But if we ever going to have Destiny only skills, Duo-Destiny would not have acess to those. That would probably be the tradeoff for having acess to another base class.
Might be asked to much, but I feel like certain classes really need a lot of Skillpoints to be used in a cool way. For example Kensei, has 99 skillpoints you would need to actually max it out, So you wouldn´t be able to no matter what(which is fine), but if you play Kensei normally you try and get the passives since they are just so good, so you end up with maybe just 2 offensive/active skills at best, and you have to leave out many of the cool things that aren´t OP but just fun or very situational. (Looking at you Toiken, my favorite skill with your awkward rangeQ.Q) or Sheath sword/hiddencut. A huge part of why you can´t really get them is because you need to max it out to be useful in most cases, so instead of getting the cool/situational stuff you rather pick the stuff thats reliable overall but less cool.
I feel this would be great and a candy for people that stick to their guns instead of Multiclassing whenever it fits to them.
Or alternatively, could we get a Legend Extension for each class that raises the max level of the Class itself?(Base+promotion classes I mean) Not really a to big fan of this idea cause no one likes to grind, but eh...Some ways to increase the skill points would most people probably appriciate. I think atleast.