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Magical Bullet Hell
#1
Elemental Augment doesn't take bonus rounds on a gun into account, leading to an interaction with Quickdraw which deals elemental augment damage equal to 50% of your elemental ATK, divided amongst 2 rounds, for the full rounds on any handgun, which is most prominent with Quickdraw.

How to reproduce:

1) Grab a Quickdraw, be enchanted with anything, have elemental augment.
2) Be faster than your opponent, or have bonus rounds tied to the handgun (Like an extended handgrip)
3) Shoot your opponent for large amounts of x elemental damage, basically equating to 25% of your elemental ATK per shot instead of 50% divided by x rounds.
[Image: zo2BdSr.pngp]
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#2
This has been corrected.
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