Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
pre-"Position"
#1
There's a major flaw with the pre-position system and I feel it should be adressed because in most cases dense objects like players or bushes often stop it from working.

Case 1, the map generates dense objects such as bushes and these bushes can and will stop your pre-positional movement, I just had one litterally spawn left right and behind me so I couldn't move AT ALL, while the other person just simply dashed forward and took pot shots at me, completely negating the point of the pre-position system because a bush spawned.

So here's a thought, can we disable environment in pvp, or make a hitbox where environment cannot spawn? as well, can we change it so that pre-position can go through dense objects as long as it does not end on a dense object *Closer to like Blink*

That way if say you get screwed by a bush, or you're spawned as a middle player in pvp, you can move more than 1 tile or none at all, as long as someone else does not select that tile such as what happens normally.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord