Could Turret gain a skill called 'Sentry Mode'.
Once it's activated, the Turret becomes Immobilized as a sub-status of Sentry Mode, and becomes unable to use Offensive Skills.
But...
- Turret's weapon, Chain Gun, gains a few additional bonuses.
>> Attack Range increases by 3.
>> Gun Rounds increases by 3.
>> Power increases by 25.
>> Accuracy increases by 25.
>> Critical increases by 25.
>> On Hit: Increases Momentum by 1.
Sentry Mode reduces the Turret's FP by 15% every round. Once the Turret's FP is reduced to, or below 0, the mode ends.
Taking Lightning or Water damage while Sentry Mode is active has a 100% - (LV) chance of stunning the Turret.
Once it's activated, the Turret becomes Immobilized as a sub-status of Sentry Mode, and becomes unable to use Offensive Skills.
But...
- Turret's weapon, Chain Gun, gains a few additional bonuses.
>> Attack Range increases by 3.
>> Gun Rounds increases by 3.
>> Power increases by 25.
>> Accuracy increases by 25.
>> Critical increases by 25.
>> On Hit: Increases Momentum by 1.
Sentry Mode reduces the Turret's FP by 15% every round. Once the Turret's FP is reduced to, or below 0, the mode ends.
Taking Lightning or Water damage while Sentry Mode is active has a 100% - (LV) chance of stunning the Turret.