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[v2.78] Loopy Roundtrip
#1
Goodness, sorry for all the recent bug reports aha

It would seem that roundtrip is counting against armor twice for some reason, this is not consistent with any other physical damage multihit as far as I am aware of. It probably should be dividing the armor in half.

[Image: 7eTeiKy.png]

Tested using a target with 0 armor and then vs 10 armor, and the damage drops by 10 for each hit in the following battle.
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  • renowner
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#2
This should be corrected in 2.79. Specifically, it'll make use of the armor_multi var of the new damage system, so half the armor should apply on each hit.
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