11-10-2023, 04:38 PM
Because I've seen people say is "all it's gonna take is one balance fu thread" and "This shits busted" -- and I have been subjected to it in four fights now.
Ghost/BK (or really anyone with BK and has a forced move) can do Prohpylaxis to set up 4 tiles around them.
Then Scarlet Twister a target through 2-3 of the tiles, performing basic attacks with an increased 30% crit damage on each.
And then the Scarlet Twister attack.
And then, a 3rd attack because Duelist.
Yes, Prophylaxis has a cooldown of 5 turns. I don't really think being able to delete someone who started within 4 tiles of you is something that should really be fashionable. This is coming from a BK who was 10% Guarding, Bulwark (which didnt proc because forced movement skills don't proc it), BK Fear effect for Indomitable to be stronger, and Ensui..
I'm losing, at potentia, 849 HP from the combo at a tank. Because I'm getting smacked 5 times in 1 turn.
How to fix this?
Make Prophylaxis stop you from moving past if you've already hit one in the same action. It does this for basic movement, but forced moves don't. For some asinine reason.
Ghost/BK (or really anyone with BK and has a forced move) can do Prohpylaxis to set up 4 tiles around them.
Then Scarlet Twister a target through 2-3 of the tiles, performing basic attacks with an increased 30% crit damage on each.
And then the Scarlet Twister attack.
And then, a 3rd attack because Duelist.
Yes, Prophylaxis has a cooldown of 5 turns. I don't really think being able to delete someone who started within 4 tiles of you is something that should really be fashionable. This is coming from a BK who was 10% Guarding, Bulwark (which didnt proc because forced movement skills don't proc it), BK Fear effect for Indomitable to be stronger, and Ensui..
I'm losing, at potentia, 849 HP from the combo at a tank. Because I'm getting smacked 5 times in 1 turn.
How to fix this?
Make Prophylaxis stop you from moving past if you've already hit one in the same action. It does this for basic movement, but forced moves don't. For some asinine reason.