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Upgrade Flamethrower (v2.81 v2)
#1
This is a little harder to explain but it seems the upgrade flamethrower skill is not using the correct ranks. I could be wrong to what the problem really is however, I have the Debugs in the hope it explains what's going on.


Without using the skill
Code:
System: * Initial Damage: 156.9 Fire Physical, flags: , sk: Flamethrower (/obj/skill/flamethrower) , wep: Ilxx / /obj/items/equip/weapon/guns/magical_nova * play_atk_anim was . * 59 Evade VS 223 Hit. (Damage Hit Mod was 0) *2 Roll(s) Remaining. This one was a hit. GLANCE_CHECK_FIRST was enabled and the first hit roll was successful, so no glancing. * Critical check: Defender was critical immune or crit_multi was 0. (156.9) * spec_flat_reduc was 0. (156.9) * amp_multi was 1. (156.9) * reduc_multi was 56.7815. (89.0902); MAG DEF, 40.23 PHYS DEF, 95 REDUC * elem_reduc was -3. (91.7629) * armor was allowed. armor_reduc was 12. (79.7629) * Damage caps applied. (79.7629) * Damage shields applied. (79.7629) * Final damage was: 79.

After using the skill

Code:
System: * Initial Damage: 48.3 Fire Physical, flags: , sk: Flamethrower (/obj/skill/flamethrower) , wep: Ilxx / /obj/items/equip/weapon/guns/magical_nova * play_atk_anim was . * 65 Evade VS 223 Hit. (Damage Hit Mod was 0) *2 Roll(s) Remaining. This one was a hit. GLANCE_CHECK_FIRST was enabled and the first hit roll was successful, so no glancing. * Critical check: Defender was critical immune or crit_multi was 0. (48.3) * spec_flat_reduc was 0. (48.3) * amp_multi was 1. (48.3) * reduc_multi was 66.7. (32.2161); MAG DEF, 33.3 PHYS DEF, 100 REDUC * elem_reduc was -3. (33.1826) * armor was allowed. armor_reduc was 12. (21.1826) * Damage caps applied. (21.1826) * Damage shields applied. (21.1826) * Final damage was: 21.

The base skill is rank 5. The upgrade is rank 3.
[Image: BAWqB6P.png]
[Image: fa5d9fd2e3f77f27206bb134638b5f28.png]
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#2
This should be corrected in 2.82.
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