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Invention Application - Hostile Environment Mask
#1
Applicable BYOND Key -sirtrex
Character Name -Linzi Kilima
Request Type - Invention
Request Details -  Creation of a Hostile Environment Mask, that both protects the user, provides information about hostile environments, and allows the administration of certain fluids/medicines.


Specific Details:
     A Mask That:
           Provides protection to the wearer from biological and magical gasses.
              It has a set of filters that have been enchanted to constantly clean themselves (Renewal/Refresh/Refreshing Flow)
                   In clean air they don't require replacement, but will only be effective in hazard zones for a few hours.
           Presents the wearer the below information through a set of enchanted gems that brighten, dim, or change colors dependent on:
              Temperature
              Ambient focus concentration
              Solmancy(Blessings)/Altmancy (Curses)
              Illusion magic presence (doesn't allow the person to break it or know exactly what it is. Just lets them know its being used around them in some capacity)
           Has two ports at the front for the administration of fluids.
                One primarily to attach an oxygen source to.
                The second for things such as water,potions, and anything else the user would like to consume without compromising their protection from the elements.
           Has mounts for a decorative veneer, allowing the user to customize its appearance to their liking to a certain extent.
        
Reason why you are making this request (if applicable) - To get explicit permission for my char to finish development on a mask he promised he'd upgrade for another char IC.


Roleplay & Lore supporting your request -  
     During the Necrovex plague in Telegrad Linzi was able to use hs connections to Korstain LLC in Meiaquar to develop, produce, and distribute personal protective equipment for himself and any of his friends willing to use it to protect themselves from miasma and the pathogen during operations. (Usually his Monstrum Guildmates, but a few guardians and Riders used them as well). 
    They were reasonably effective, but were procured rapidly and fairly bare bones. They were just basic gas masks with filters that needed to be replaced in 2-6 hours to remain functional. Linzi was able to design a whole suit that he used himself, but it was riddled with design flaws. 
    After the necromancer was defeated, a guildmate of his asked him to build a better version of the mask to use, and Linzi wants to deliver. Eliminating as many design flaws or inconveniences that were present in the first sets of PPE he was able to gather, and add some bells and whistles that would be particularly useful to this friend and others he knows.


Existing Technology: 


     Many characters such as the necromancers in the event have been seen with gas masks. This is a magically suped up version of the gas masks currently available.
     The self cleaning nature of the filters is done with a set of enchantments that act like Renewal and Refreshing flow specifically. This allows them to purge any noxious materials inside the filters at a slow steady rate. With steady infusions of focus and occasional maintenance, the filters can be reused near infinitely. The filters and enchantments can still be overwhelmed by high enough concentrations of noxious material. They need to be swapped out every 4-8 hours in hazardous conditions to stay safe. Their self cleaning nature means that an operator only needs 3-4 sets of filters to operate around the clock. Using one set while the others clean themselves. As long as noxious material isn’t being pulled into them, they should slowly purge it out in time for a replacement set to be ready.
     Magic crystals and jewels, while not exactly common, are a firmly established means of conducting various spells and enchantments that Linzi has had plenty of exposure to and time to tinker with. Simple ones that cause color and brightness changes in them in response to various stimuli  seem fairly tame compared to the ones that shoot laser beams or drop suns. 


Development Time:
     Linzi has been working on this new mask since Sharis forest had been cleared of Necrovex zombies. At least a few months
     
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#2
Hii, so sorry it's taken us this long to get back to you on this. We've put it all to thought, and can go ahead and approve at least a portion of the invention. There's no real issue here concerning its ability to filter certain biological and magical gasses, but we don't think we can go ahead with approval of the wearer being provided information along with it.

The main concern is simply how advanced such an application of magic would need to be in its detection of these aspects of magic, things that have for the most part gone undevelopped in other aspects of technology. Detecting illusion magic would rid of the entire point of the magic itself, and in the case of solmancy and altermancy, there's very little in it all material wise that would quite allow for the detection of these things.

We could possibly allow a detection of ambient focus based on the concentration of focus its able to absorb in its vicinity, but the other aspects of the mask would need to be invented for a matter of their own devices. There's too much in one here and all of this information gained from one device is a bit too much.

TL;DR

Yes to the mask and its ability to filter a good manner of gasses up to an eventmins discretion, its ability to detect ambient focus concentration, and feed potions to the user without compromising them.

No to its ability to detect Temperature (Mainly because thats something you can already feel? Unless the intent is to detect infrared, in which it's denied.), Solmancy/Altermancy, Illusion Magic, and an Oxygen source (As Oxygen tanks dont yet exist either!)
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