Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Immobilize triggers Ingrain
#1
Source: Zombie Hand

If you get grabbed by zombie hand and thus rendered immobilized while having summoner as an active class (And skills normally required to ingrain), you are treated as if you're ingrained and still gain hp regardless of what inflicts immobilize.

I have yet to check any other source of immobilize, but I assume this is the case.

I'm not sure if this is intended but I suspect it not to be,

Synthesis just reads: At the start of a new round, if the owner of this skill is immobilized, all enemies within 3....
[Image: b89f62f8ce.jpg]
[Image: tumblr_m7g6clz79C1rpqqpz.gif] I'm also still Batman.
Reply
#2
Yeah, seems fine really. It just makes it so that if you're immobilized (as ingrain does), you get HP sap. Doesn't seem all that bad.
Reply
#3
"[url=http://www.neus-projects.net/viewtopic.php?p=10071#p10071 Wrote:iDarkCara » Tue Oct 20, 2015 8:21 pm[/url]"]Synthesis just reads: At the start of a new round, if the owner of this skill is immobilized, all enemies within 3....
That's why this is working as intended. People seem to keep forgetting that the only thing Ingrain does is Immobilize the user. It's Synthesis that procs the HP drain.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord