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This really needs to only proc once per fight as someone who heals them self above the threshhold still retains their FEAR immunity, and can still be at full health with the immunity. It leads to lots of shenanigans and rather bullshit scenarios for certain characters that rely on fear to hit things.
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I'd rather it have a cooldown after the duration ends. Otherwise the item becomes more useless and I'm not for making items less desirable than they already are.
Quote:OOC Devourer Of Souls: I did literally nothing and have never played YGO in my life.
OOC Black Chaos X: OOC Devourer Of Souls: no one activated zera ritual
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OOC Devourer Of Souls: That's fake.
Tengen Toppa !!!
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Posts: 2,100
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Joined: Nov 2014
A c/d of like. 3 turns would be cool.
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