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Something something High Noon
#1
Quickdraw's effect of increasing your Cel just for the sake of higher initiative can be used to effectively double turn against faster opponent.What you do is put a quickdraw in your item menu and then swap to it if you are up against someone faster then you, but still within the limit of Quickdraw's boost. On the next turn you will have more initiative then them and will effectively get 2 turns in a row..

Is this intentional or not?
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