07-26-2020, 01:31 AM
(This post was last modified: 07-26-2020, 01:40 AM by Mr.SmileGod.)
Pretty simple, seems like a graphical glitch more than anything. When making a Papilion with 0 sanctity (with a projected 30% weakness), the game shows up a 31% weakness instead.
Notably, anything that increases your earth res will fix this, making it display the correct value. An example of this is the 1% stamp, leading to a 29% weakness as expected.
I almost passed up making this post entirely, but it makes me wonder if any other races are having this issue, or if it's only me. I have no way of testing (to my knowledge) if it's an effective 31% or just graphical.
EDIT: Upon further inspection, Umbrals do not have this issue, but Theno and Phenexes do. Only for weaknesses, not resistances, same as Papilions. The extra races other than Papilion were tested on the test server, not the stable. I'm gonna go ahead and guess a lot of other races are having the issue, too.
Notably, anything that increases your earth res will fix this, making it display the correct value. An example of this is the 1% stamp, leading to a 29% weakness as expected.
I almost passed up making this post entirely, but it makes me wonder if any other races are having this issue, or if it's only me. I have no way of testing (to my knowledge) if it's an effective 31% or just graphical.
EDIT: Upon further inspection, Umbrals do not have this issue, but Theno and Phenexes do. Only for weaknesses, not resistances, same as Papilions. The extra races other than Papilion were tested on the test server, not the stable. I'm gonna go ahead and guess a lot of other races are having the issue, too.