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Conditional Early End to Menov's Fang
#1
When a target is under the effect of Menov's Fang, you can refresh the 'Poison' debuff at any point (The Menov's Fang debuff will not refresh, of course). If you re-inflict poison on a target who has 1 turn left on the Menov's Fang debuff, the 4th damage instance of Menov's will not be applied. That is to say, the 4th iteration of poison damage will do 10% of the target's health, not Menov's 20%.

In case this is unclear, here is a hypothetical scenario:

Round 1
Spooky Hexer casts Wretched Oil.

Madeup Person takes 20 darkness damage.
Madeup Person takes 20 earth damage.
Madeup Person has been afflicted with Poison!
Spooky Hexer casts Menov's Fang.

Round 2
Madeup Person takes 20% of their health Poison damage.
Round 3
Madeup Person takes 20% of their health Poison damage.
Round 4
Madeup Person takes 20% of their health Poison damage.
Spooky Hexer casts Wretched Oil.[/b]
Madeup Person takes 20 darkness damage.
Madeup Person takes 20 earth damage.
Madeup Person has been afflicted with Poison!
Round 5
Madeup Person takes 10% of their health Poison damage.

If the hexer in this scenario had not recast wretched oil on round 4, the damage on round 5 would have also been 20%, like usual.
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#2
What I assume is happening here is that, because the Poison is now at the tail end of the status list, Menov's effect was checking and the status was expiring before it. So now, the game loops through all of the status effects, applies the effect they should have, and then loops through them again and reduces duration, so this bug should be corrected.
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