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Invite, damn you!
#1
Guild Invites appear to not be working/accepting even though slots are available, but you've hit the original 25 member limit.
[Image: da4KzKk.png]
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#2
I found the issue; maximum member slots were being saved in the save file and checked, so legacy guilds before the change still checked the 25 cap. I believe it was programmed this way to support in-game limit increases, but until/if I get around to such a system being added, it will just check the basic value now.

So, in short, this has been corrected.
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