03-26-2016, 03:50 PM
EDIT: Less relevant now due to Sawrock's promotion to GM. But if you want to keep reading, go ahead.
Once again, this is just a random thought. If you don't think it's a good idea, pease say so. The last thing we need is implementing things nobody wants.
As it stood even before Sly went on haitus, often times, Sly and Chaos would be on at the same times. This left large periods of times when neither were around and nothing could be enforced, while rulebreaking could/would be rampant. Even when they were on, they're just two people, and can only do so much. Often times, they need to step in for a prolonged argument with someone who didn't read the rules and lore, leaving them effectively blinded to other shenanigans elsewhere. This is only further compounded by Sly's absence.
Naturally, we can't just make a bunch more people GMs to ensure one is always on; that'd be anarchy. But I do have a suggestion to help alleviate this.
From what I've seen, many instances requiring GM intervention are simply issues of explaining the rules to idiots who chose not to read them, and explaining Lore to people who didn't read their racial blurb in the character creation and try to do stupid nonsense. This got me thinking about the "Game Sages" in a F2P game I dabbled in in the past called Eden Eternal. Game Sages were basically volunteers who knew a lot about the game from experience, and would help clear up any confusion / mediate conflicts and such.
Basically, I'm suggesting we deputize people to take on part of the GM responsibilities while lacking the power to directly enforce bans and other such punishments. Issues can be put to votes among these deputies and delivered to a GM upon login, with the assurance that "Yes, enough of us agree this is an issue, we talked about it with them and they told us to get fucked, and they refused to listen to any of us, so now it's your turn to step in and crack a skull" instead of simply putting all that preliminary work of talking every single issue out to a GM, especially considering people often refuse to listen and it just leads to Chaos or Sly getting very irritated, and they don't deserve that.
I'm thinking 3-5 Deputies would be a good starting number, and we could pick them among players who've been around long enough to know the rules and lore. (I'll refrain from naming names because I know not everyone always gets along and I'd rather not start an argument over why I think those people are fitting, but long story short, I do have 5 people in mind that I'd be happy to nominate.
What would this entail on Dev's side?
- Picking a name for this group of deputies.
- Giving them a function similar to GM chat, to get someone's attention when needed.
- Possibly creating a private board on the forum for archival purposes, of chat logs and such, so proof is available if contentions arise.
What would this entail for the new Deputies?
- Creating a seperate Skype chat to discuss issues among themselves.
- Actively patrolling and seeking out issues in-game, watching OOC, etc.
- Possibly giving their Skype out to more players so people can report things to them.
Anyways, just a thought.
Once again, this is just a random thought. If you don't think it's a good idea, pease say so. The last thing we need is implementing things nobody wants.
As it stood even before Sly went on haitus, often times, Sly and Chaos would be on at the same times. This left large periods of times when neither were around and nothing could be enforced, while rulebreaking could/would be rampant. Even when they were on, they're just two people, and can only do so much. Often times, they need to step in for a prolonged argument with someone who didn't read the rules and lore, leaving them effectively blinded to other shenanigans elsewhere. This is only further compounded by Sly's absence.
Naturally, we can't just make a bunch more people GMs to ensure one is always on; that'd be anarchy. But I do have a suggestion to help alleviate this.
From what I've seen, many instances requiring GM intervention are simply issues of explaining the rules to idiots who chose not to read them, and explaining Lore to people who didn't read their racial blurb in the character creation and try to do stupid nonsense. This got me thinking about the "Game Sages" in a F2P game I dabbled in in the past called Eden Eternal. Game Sages were basically volunteers who knew a lot about the game from experience, and would help clear up any confusion / mediate conflicts and such.
Basically, I'm suggesting we deputize people to take on part of the GM responsibilities while lacking the power to directly enforce bans and other such punishments. Issues can be put to votes among these deputies and delivered to a GM upon login, with the assurance that "Yes, enough of us agree this is an issue, we talked about it with them and they told us to get fucked, and they refused to listen to any of us, so now it's your turn to step in and crack a skull" instead of simply putting all that preliminary work of talking every single issue out to a GM, especially considering people often refuse to listen and it just leads to Chaos or Sly getting very irritated, and they don't deserve that.
I'm thinking 3-5 Deputies would be a good starting number, and we could pick them among players who've been around long enough to know the rules and lore. (I'll refrain from naming names because I know not everyone always gets along and I'd rather not start an argument over why I think those people are fitting, but long story short, I do have 5 people in mind that I'd be happy to nominate.
What would this entail on Dev's side?
- Picking a name for this group of deputies.
- Giving them a function similar to GM chat, to get someone's attention when needed.
- Possibly creating a private board on the forum for archival purposes, of chat logs and such, so proof is available if contentions arise.
What would this entail for the new Deputies?
- Creating a seperate Skype chat to discuss issues among themselves.
- Actively patrolling and seeking out issues in-game, watching OOC, etc.
- Possibly giving their Skype out to more players so people can report things to them.
Anyways, just a thought.
*loud burp*