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Tale of a cat, a dog and a bunny.
#1
So, Leporidae can 'danger sense' when at red.

Why not Felidae get a cleanse + immunity to knockdowns at red HP?
[Name]'s instincts kick in as they get up immediately!

And Lupines get a cleanse + immunity to fear/hesitation at red HP?
[Name]'s instincts kick in as they seem to be in a frenzy!

Red HP (25%) is often just a finger flip to kill anyway (And sure-death if the enemy has Borneblood).

Again, 'not necessary', yes, but I'd like this to be considered.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#2
"Snake" Wrote:Why not Felidae get a cleanse + immunity to knockdowns, and Lupines get a cleanse + immunity to fear/hesitation/charm at red HP?
Red HP (25%) is often just a finger flip to kill anyway. And they'd lose it if they recover HP to above 25%.

Because even if it's cool thematically, it's entirely unnecessary? They already have good racials, and there's this thread that's going over revision to Lupines. All this would do is make Kaelensians far better than they could ever possibly need to be.
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#3
Yeah, Kaels are already in a great place right now with their racials, I don't see any need to make them even stronger.
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