12-20-2016, 11:41 PM
I think that rank*2 bonus damage is a boring effect for most quaking skills and it seems to be a prevalent theme amongst at least half of the quaking skills in general, is it possible to open discussion about these skills gaining more properties than rank*2 bonus damage? For example I have a couple suggestions:
Quaking Execute: Effect is changed to be similar to Galren enchanted magaisendo, and breaks all tiles in a 2 range diamond around the target.
Alternatively: Deals half of that damage in earth magic damage around the target.
Quaking Elemental Rave: Damage is changed to earth or keeps slash damage in the air.
Any thoughts and/or suggestions?
Quaking Execute: Effect is changed to be similar to Galren enchanted magaisendo, and breaks all tiles in a 2 range diamond around the target.
Alternatively: Deals half of that damage in earth magic damage around the target.
Quaking Elemental Rave: Damage is changed to earth or keeps slash damage in the air.
Any thoughts and/or suggestions?