04-08-2017, 01:56 AM
Can Monk's skills, Dragon Gale and Terra Strike, actually be more impactful in melee than what they are right now?
Here's what I suggest:
In addition to this:
As for why I'm suggesting this, is just because Terra Strike/Dragon Gale's melee hits are too much of a lackluster and flashy the way they are right now, different from what they used to be, so why not something extra for Monks who don't like throwing Dragons at people?
Here's what I suggest:
Quote:- Dragon Gale's melee combo, the first hit is Blunt and lifts the enemy Airborne, the second is Wind physical damage (Normal Damage + 50% Wind ATK).
- Terra Strike's can target yourself (or the tile below the Monk), if you do so, you'll punch the ground releasing a shockwave of Earth physical damage (Normal Damage + 50% Earth ATK) in a 2 tile ranged circle around the Monk, applying the slow to all targets hit and breaking the tile under you.
In addition to this:
Quote:Can the dragons both have 80% (+10% Scaled Weapon Attack, to a total of 130% Scaled Weapon Attack at Rank 5) as their damage, instead of this being Terra Strike only?
As for why I'm suggesting this, is just because Terra Strike/Dragon Gale's melee hits are too much of a lackluster and flashy the way they are right now, different from what they used to be, so why not something extra for Monks who don't like throwing Dragons at people?