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Is it possible for crazy dungeons to always spawn 2 bosses at the core? Similar to how a crazy desert will always spawn 2 gigas rex
Reasoning being: This (slightly) increases the chance for boss drops in a way that's not intruding on their value, also it'd be fun.
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"Does that make me craaazyyyy?"
Yes. But is this a bad idea? No. +1
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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*flashbacks to level 70+ Shadow Guardians with an underpreapred team intensifies*
Sure, why not? Maybe 3 if you have a bloodsoaked weapon, except with no generic mooks. Simply since you've fought through HOW MANY before getting there?
*loud burp*
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It makes Crazies more rewarding in the end. Please!
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If desert dungeons already behave this way I'll go with a maybe.
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They do. And thanks for considering it, Dev.
*loud burp*
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