11-03-2019, 04:45 AM
For some unknown reason, the Crazy Coyote's ability Double Tap is doing less damage than expected. Since I don't have any conclusions, I'll instead just provide replication steps and debug logs. To replicate, equip two classes that will not interfere with damage (I used mage/mage), and attack a Prinny with a basic attack. Afterward, attack that same Prinny with Double Tap, and observe that the damage being dealt is not 55% of the first attack.
Example: Crazy Coyote with 89 Scaled Weapon Attack, and 40 Guile.
Example 2: The same Crazy Coyote using Double Tap:
Debug Logs:
Basic Attack:
Double Tap:
Additional Info:
Example: Crazy Coyote with 89 Scaled Weapon Attack, and 40 Guile.
Quote:Critical Hit! Phenex Mobster attacks Prinny with Full House and hits them!
Prinny takes 152 Pierce physical damage. (Full House)
Example 2: The same Crazy Coyote using Double Tap:
Quote:Critical Hit! Phenex Mobster attacks Prinny with Full House and hits them!
Prinny takes 41 Pierce physical damage. (Full House)
Phenex Mobster recovered 2 FP.
Critical Hit! Phenex Mobster attacks Prinny with Full House and hits them!
Prinny takes 41 Pierce physical damage. (Full House)
Phenex Mobster recovered 2 FP.
The battle has ended.
Debug Logs:
Basic Attack:
Quote:Debug: Total Power for Full House / Full House was 0.
Debug: Before Use Skill called. Prinny, Phenex Mobster, Attack, 1
Debug: Full House; rounds = 1, rounds_over = , bonus_dmgs = 95, bonus_dmg_over =
Debug: bonus_dmg_this = 95
Debug: Total Power for Full House / Full House was 0.
Debug: Critical Multiplier for this attack is: 160%
Debug: no_armor was in flags
Debug: projectile was in flags
Double Tap:
Quote:Debug: Total Power for Full House / Full House was 0.
Debug: Before Use Skill called. Prinny, Phenex Mobster, Double Tap, 1
Debug: Full House; rounds = 2, rounds_over = 2, bonus_dmgs = 47, bonus_dmg_over =
Debug: bonus_dmg_this = 47
Debug: Total Power for Full House / Full House was 0.
Debug: Critical Multiplier for this attack is: 160%
Debug: no_armor was in flags
Debug: projectile was in flags
Debug: bonus_dmg_this = 47
Debug: Total Power for Full House / Full House was 0.
Debug: Critical Multiplier for this attack is: 160%
Debug: no_armor was in flags
Debug: projectile was in flags
Additional Info: